Unity

unity prefab

How to Use a Unity Prefab to Create Games Faster and More Efficiently

Unity Prefabs Oftentimes while creating games you find yourself needing to reuse objects in multiple places. Maybe it is an enemy or perhaps even a tree. You create the first one and select duplicate to make a copy of the object. Now, you have to rotate and reposition it to fit its new location. When …

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unity's raycasthit tutorial

Using RaycastHit in Unity to Detect and Manipulate Objects

Using RaycastHit in Unity to Detect and Manipulate Objects Introduction Games often have a need for detecting where objects are in relation to other objects or interactions from the user. Usually, you can detect these interactions through collisions or triggers. Sometimes, you may only want to detect collisions in one direction or over a set …

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unity keyboard shortcuts

Unity Keyboard Shortcuts for Faster Game Development

Unity Keyboard Shortcuts for Faster Game Development Introduction Keyboard shortcuts offer quick access to often used tools and features within an application. Getting to know Unity’s keyboard shortcuts will lead to faster game development. Memorizing just a few of these will have you zooming through the Unity editor with such ease and fluidity some might …

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pass parameters with scrptableobject events

Pass Parameters with ScriptableObject Events in Unity

How to Pass Parameters with ScriptableObject Events Introduction Events are an essential component in having clean, understandable, modular, and encapsulated code. They allow you to decouple scripts and Classes from one another. Events are like mailing lists. When the event is triggered a message is sent out to everyone that has subscribed to the event’s …

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uniyt rigidbody velocity

Unity Rigidbody Velocity

Unity Rigidbody Velocity Introduction When moving characters, vehicles, or other objects around your game physics quickly become an important factor. Unity comes with built in physics simulations which you can apply to your GameObjects through the use of Rigidbody components. One of the most commonly used properties of Rigidbodies is velocity. Furthermore, you can set …

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